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Regularien sind fester Bestandteil des Gesetzes Best New Games GeldwГsche, jetzt. - The biggest games out nowPost-apocalyptic adventures.
The Total War games are a venerable series of historical strategy games with unit-shuffling battles and large-scale nation management.
The combination of Total War and Warhammer is a perfect match. Warhammer's factions are strong mixes of trad fantasy archetypes and oddballs like the beloved ratmen called skaven, who are easily set against each other on a big map.
Meanwhile, the abstract scale of Total War seems less odd when removed from recognizable historical events. It's the best of both worlds.
There's a campaign where each faction races to control a magical vortex by conducting a string of rituals, each providing a significant boost when performed, but if you want to slow the pace you can spring for both this and the previous game, then combine their maps together into a gigantic life-consuming war for domination called Mortal Empires.
A brilliant singleplayer deck builder, Slay the Spire hooked the PC Gamer team back when it was in Early Access, and now it has even more to offer, including daily challenges and custom runs.
The joy of it, as Evan explains in his review , is how much power you can accrue through smart deckbuilding. Because it's a singleplayer card game, the monsters don't have to have fun, and your deck doesn't have to be balanced with any other—which means absurd combos are possible.
But it's also possible to create terrible decks as you ascend the spire, picking new cards along the way and finding relics that encourage certain builds.
There's so much strategy to learn that it can take tens of hours to reach the endgame, but starting a new run always feels exciting. Lead a scrappy mercenary company across a half-scripted, half-procedurally generated singleplayer campaign as you complete escort, assassination, base capture, and other missions for cash, salvage, and faction reputation.
In the style of XCOM, BattleTech is about sending roster of mechs and to a lesser extent pilots into planetary combat, then managing the monetary and mortal aftermath of that spent armor, broken mech legs, dead pilots, and plundered parts of your enemies in the comfort of your spaceship base.
Unlike XCOM, the turn-based combat is a wonderfully granular game of angles and details: mechs have 11 different armor segments, and weapons and ammo are housed in these individually destructible locations.
The orientation, heat level, speed, and stability of your mechs matters, and fights between the durable walking tanks play out like heavyweight boxing matches.
Our favorite puzzle game of , Return of the Obra Dinn is a detective game set upon a ship once lost at sea. You, an insurance investigator, must determine what happened to the crew.
We're sure you've never played anything quite like it unless you've played it. Portal would be great if it only had inventive puzzles.
It would be great if it only had clever writin g. Somehow Valve managed to pack both into an unmissable, unforgettabl e experience that messes with your head in more ways than one.
Its titular mechanic teaches you to think differently by letting you instantaneously create paths to almost everywhere, and its underlying story, at once grim and gut-bustingly funny, is constantly egging you on.
Portal 2, meanwhile, delivers more of everything that made Portal great, and a peerless co-op mode besides.
Portal 2's world is bigger and its puzzles are more complex, and it doesn't sacrifice any of the series' sinister, sassy humor to pull them off.
But the sequel's true triumph is that it invites you to play with a friend—not through some tacked-on bonus levels, but through a handcrafted co-op campaign so good it makes the stellar singleplayer feel like a prelude.
The challenge of Opus Magnum isn't just to figure out how to solve each puzzle, but how to solve it the best way. With programmable robot arms you'll build alchemy machines that are more or less efficient at the transmutation task put before you, and there's an amazing number of ways to succeed—simple parts and simple instructions can produce some not-so-simple machines.
If it grabs you, Opus Magnum doesn't let you go easily. The gorgeous, hand-drawn Gorogoa is one of our favorite recent puzzle games.
The premise is simple: arrange illustrated tiles "in imaginative ways" to solve puzzles. The complexity, and the feat of its creation, is in how those tiles interlock with impeccable elegance.
As Pip said in our review: "Chunks of interiors and exteriors match perfectly without seeming out of place in either of their respective scenes, an image in a thought bubble lines up with a balcony scene, a star in the sky is positioned perfectly so that it peeps through the gap in an overlaid tile and becomes the light from a lamp.
The classic musical puzzle game, which was first released on the PSP, returns in top shape and is still great after 15 years. The new version is far superior to the original PC port, and the remastered music is fabulous.
Lumines doesn't translate perfectly to PC—it's one of those games that feels like it was meant for handheld devices—but if you missed it the first time around, take any opportunity to play it.
A wonderful puzzle game in which you rearrange words to create new rules for the world. Explore the curious home of a doomed family in this surprising and varied narrative game, which at first feels like a familiar walking simulator but then transforms into something else.
Each member of the Finch family has a story to tell about what became of them, and each tale is presented in almost a minigame-like way—some of these chapters are thrilling, most of them are quietly devastating, and you should play this game without having a single one spoiled.
You deserve to discover the secrets of this mysterious house for yourself if you haven't already. You could argue most videogame stories are Young Adult fiction, but Life is Strange is actually like the kind of story in the YA section of your local bookstore.
It's about teenagers, small towns with secrets, and coming to terms with adult responsibilities through the metaphor of being able to rewind time.
It's Twin Peaks for teens. Life is Strange benefited from being released episodically, able to adapt to what players enjoyed about the early chapters and then focus on those elements later.
That means you have to give it an episode and a half to get going, and the finale's divisive too, but in the middle it's as affecting an emotional rollercoaster as anything that's about to be turned into a movie and make someone very rich.
Calling a game a 'walking simulator' was probably meant to be pejorative, but I can't think of a better description of what games like Tacoma and Gone Home—and developer Fullbright—do better than any other game: build a world I want to walk around in, explore, and learn to love.
In Tacoma, the player walks into an abandoned space station and a mystery. Exploring this detailed setting feels like spending time in a real place, and hours spent there make the departed crew intimately familiar.
I saw dozens of tiny stories, comedies and dramas, unfold as I watched the crew through VR recordings and dug into their discarded belongings.
If you want to see the future of storytelling, to experience characters and plot in a way that can't be duplicated in a book or a movie, go for walk in Tacoma.
A lot of players have the same story about Euro Truck Simulator 2. Lured in by curiosity, we try this ridiculous-looking game about driving trucks back and forth across a low-budget Europe.
Then, hours later, we're flicking headlights up and down while driving through the night. It starts to rain somewhere outside Berlin, the sound adding percussion to whatever's playing on the central European radio station.
We're hooked and don't even know why. Even on a different continent in American Truck Simulator it can have the same effect, proving that ordinary inspirations modeled well enough can make for extraordinary games.
Space, to borrow a phrase, is big. Really, really big. In Elite: Dangerous, players can become deep-space explorers spanning the entire Milky Way galaxy, or they can be asteroid miners whose entire world consists of two space rocks and the vacuum between them.
Both are equally worthy ways to use your flight time in Elite, an open-world open-galaxy? At the high end, you can spend your time being everything from a space trucker to a bounty hunter, but newbies shouldn't overlook the simple joy of being a pilot, of the tactile way that flight skills grow and deepen over time.
Anyone into sci-fi or flight sims owes it to themselves to spend time in an Elite cockpit—especially if they can do it in VR. Part city-builder, part survival game, Frostpunk is about making difficult choices and dealing with the consequences.
Trying to keep a handful of citizens alive in a perpetually frozen world isn't just about managing resources but managing hope, and to keep people working toward their future means convincing them there is one, often through brutal means.
Unlike most city-building games, Frostpunk isn't an open-ended experience: it takes place over a 45 day period, with narrative events occurring periodically that can throw a wrench in the gears of your city and society.
It's a tense and grim experience where you can wind up regretting your finest moments or defending the harshest choices you made. What are you prepared to do to save lives, and what will the ultimate cost be?
With so few great sports games on PC, Super Mega Baseball 2 gets squished into our sims category for now—though with Madden finally coming back to PC this year, we may need to add a proper sports category.
Super Mega Baseball 2 may look cartooney, but look beyond that, because as we said in our review, it's the "best on-field baseball sim on PC.
World of Warcraft might have a few grey hairs here and there, but it's still the undisputed king of MMOs. Set in the high-fantasy setting of the famous Warcraft real-time strategy games, World of Warcraft is the story of you, a hero who rises from lowly pawn to god-slaying badass as you strive to save your world from all manner of fiendish enemies.
With 12 classes and 13 races to play as and an ever-growing list of subraces , who and what your character will become is entirely up to you.
And whether you want to play for two hours a month or two hours a night, there are a nearly unlimited number of places to explore, quests to complete, raids and dungeons to conquer, and items to craft.
It's less of a videogame and more of a part-time hobby. World of Warcraft's latest expansion, Battle for Azeroth, is a bit of a low-point for the series according to its most hardcore fans.
That doesn't mean it's bad—the austere mountains of Kul Tiras and lush jungles of Zandalar are evocative and fun to explore—but it is disappointing because World of Warcraft's usually stellar endgame of dungeons and raids are hamstrung somewhat by its wonky gear system.
There's exciting news on that front, though: the next update is going to be huge. World of Warcraft is the jack-of-all-trades MMO that can satisfy nearly any kind of player.
Whether you want competitive PvP battles, white-knuckle raids, or just a fun, colorful story to follow along with while you collect mounts, World of Warcraft delivers.
Set in a bizarre science-fiction universe full of esoteric secrets, Warframe sells itself on one amazing concept: You are a space ninja. And yes, it's as fun as it sounds.
This free-to-play third-person shooter gleefully taps into the fantasy of being a gun-toting, sword-wielding killing machine through its versatile movement system.
You'll air dash, wall run, and slide through levels with up to three teammates as you eviscerate hordes of android enemies in exchange for oodles of crafting resources.
But Warframe's true strength is just how complex it is. Each Warframe a kind of suit of armor that you wear plays like its own character class, complete with unique abilities that define its combat style.
You might charge into packs headfirst as Rhino or silently assassinate your targets as Ivara. Hell, there's even a Warframe that lets you compose your own music using an in-game sequencer to inflict debuffs on enemies.
Learning how to craft and equip these Warframes is a daunting task for new players, but those who endure will find a rich action RPG that can easily devour thousands of hours.
What's more, Digital Extremes is constantly taking Warframe in bold new directions, like adding open world zones to explore with friends.
It might not be an MMO in the traditional sense, but Warframe is every bit as massive. A free-to-play spiritual successor to the beloved Diablo 2, Path of Exile is a dauntingly complex action RPG that will make even the most zealous theorycrafter weep tears of joy.
Behind that familiar loop of dungeon diving and looting are several dozen features that each feel like the Marianas trench of progression systems—they're that deep.
Skill gems can be chained together to create practically limitless spell combos, while the passive skill tree has hundreds of nodes to choose from that each shape your character in their own small way.
And then, of course, comes the gear, which is a whole separate school of learning that can take months to fully understand. Path of Exile is certainly daunting and it won't appeal to everyone.
It's good news then that it's also fun as hell. There's 10 acts to explore, each one touring you through desecrated temples or corrupted jungles full of the walking dead.
It's a grim place to be, but the kinetic combat and enticing rewards make the journey worth it. Every few months, Grinding Gear Games rolls out a new temporary challenge league that introduces entirely new progression systems, cosmetics, and enemies but requires starting a new character.
Normally that'd sound like a chore, but Path of Exile is so robust that starting fresh is just a chance to learn something new.
Brutal, uncompromising, and intimidating—there's a good chance that EVE Online's reputation precedes it. But in return for a considerable investment of your time and energy, EVE Online achieves something remarkable: It feels alive.
The galaxy of New Eden is an ever-evolving virtual world full of merchants and pirates, mercenaries and warlords, and, yeah, the occasional spy.
It's a thriving ecosystem grounded by a player-driven economy where players are encouraged to group together to achieve long term objectives like conquering territory or just becoming filthy, stinking rich.
To participate, you'll need to contend with a hopelessly unintuitive user interface and familiarize yourself with a daunting number of systems.
But it's worth it. The focus on player-driven experiences creates stories that just don't happen in any other kind of game, and being apart of those narratives is thrilling.
Final Fantasy 14 is a dream come true for Final Fantasy fans who don't mind the rigamarole that comes standard with MMOs. Set in the high fantasy world of Eorzea, you play as one of the series' iconic classes, like a black mage, and set out to help the locals defend themselves from constant invasions by the evil Garlean Empire.
It's as generic a Final Fantasy story as they come, but FF14 lives up to the series legacy by populating the world with an endearing ensemble of characters that grow significantly over the course of its two expansions.
Square Enix doesn't try to reinvent the wheel when it comes to being an MMO, though. Final Fantasy 14 is formulaic in its progression and the equipment system is pretty bland.
It is by no means boring, however. Why should you play it? Gears has always been fun, and Gears 5 takes a great formula and improves upon it, adding side-quests, open-world mechanics, and an upgrade system that makes the series' penchant for collectible-hunting finally seem worthwhile.
It's everything you've ever loved in Gears, but with shiny new additions that remind you why you liked the old rusty bits. The campaign has plenty of moments that feel familiar and an entire middle section that's nothing you've ever seen before in a Gears game there's a skiff, and some wild lightning storms , and a multiplayer that's been streamlined to feel just as heavy-hitting as before, without the clunkiness.
Grab it because you know Gears, love it because it's ever-so-different. Alyssa Mercante. A sequel to the first Division game that builds on everything it did well, with tough multiplayer raids, a live, active Washington D.
If the idea of a Destiny-like game that's much more realistic is appealing to you, The Division 2 is that title.
Set in Washington D. There are countless play styles and gadgets available to utilize, with immensely satisfying gun play and unique weapons available everywhere you look.
There's also plenty of side content to tackle, including a series of mysterious riddles to solve and bosses to kill, along with a number of PvP areas called the Dark Zone where you can hunt down other players for their new loot.
What are you waiting for, Agent? Ford James. A tactics game and school life management sim that spins a grand story of war, love, and loyalties. The Fire Emblem series was in a tough place before Three Kingdoms.
New fans who were drawn in by the stories and relationships of Awakening were tiring of follow-ups that failed to escape its waifu-shaped shadow, while series veterans were chafing at a lack of tactics and character specialization options.
It seemed like Fire Emblem had to go one way or the other. Then Fire Emblem: Three Houses came with a third way: more character customization, a little bit of romance, a story that starts strong and kicks into gear in its back half, and way more school life.
Whichever house you choose, you'll grow to know and appreciate each student at the school — which makes it all the harder when you one day meet at opposites sides of the battlefield.
Control places you in the capable shoes of fiery-haired Jesse Faden. Read the full review: Microsoft Flight Simulator. As porter Sam Bridges, you bravely traverse an apocalyptic United States to deliver valuable cargo, navigating lands overrun by terrorists, bandits and these invisible creatures called Beached Things.
This award-winning action game is a treat to all the senses as well, thanks to its great storyline, which may be reminiscent of the current pandemic, good gameplay, fun quests, and impressive sound and visuals.
The newest release from Rockstar Games was an instant hit upon release. Red Dead Redemption 2 is an engrossing western following Arthur Morgan and his gang as they try to survive a fictionalized Wild West as outlaws on the run.
However, the game is much more than just that. The gameplay is stellar, and the graphics are gorgeous. You can even run the game in 8K , if you have the hardware.
Doom: Eternal takes everything from the remastered Doom of and turns it up to The game is intense, visually and sonically overwhelming, and is exactly what you would expect a fever dream inspired by Doom would feel like.
The gameplay is a seamless first-person shooter where you trek into hell to battle an assortment of never-ending demons and reclaim an overrun earth.
However, this game is all about creating havoc and rushing into battle as loud and as brash as possible. Not only is Doom: Eternal a hell of a ride pun intended.
No game has been as anticipated for as much or as long as Half Life 3. So, as gamers will have to wait a little longer for it, Valve has graced us with what may be the most compelling reason to get a VR headset with Half-Life: Alyx.
Half-Life: Alyx is set 5 years before Half-Life 2. From the interactive puzzles, the well-thought out combat and the fantastic story, this prequel is a welcome dive back into the Half-Life world that has been universally praised for its quality.
When Horizon Zero Dawn hit the Playstation 4 in , it was instantly hailed as one of the best games of the year. And with its recent release on PC, Guerilla Games has brought this amazing game to a whole new audience.
Even though the game has technically been out for a few years, it is still absolutely gorgeous and can now take advantage of higher end PC rigs for higher resolution and frame rates.
The game follows Alloy in a post-apocalyptic world where she has to battle robot dinosaurs and human cults while unearthing a tale that is as intriguing and complex as it is beautiful.